Mind over matters, E3’s motions controllers. (project natal)

After following the news for E3 for awhile I knew MS and Sony would announce there motion controllers.  The funny thing that comes to mind is that for 2 years most people complained that the wii motion controls were a gimmick .. alrighty than.

Interesting yes but, As far as the Microsoft motion controller is concerned it has many faults that are not pointed out.  I could point out that this system is the eye toy but thats been beaten to death with a dead horse. From the demos I have seen there are seemingly a lot of lag time in motion to screen reaction, at one point in on of the demos you could clearly see that the person and on screen avatar were completely out of sync, The wii’s controls seemed more in sync than this and I’m curious that the people playing around with natal were just in a state of ZOMG NEW TOY mode rather than objectively using the device.

The second thought of this is natal with more than one player it just doesn’t seem like it will even work,  If it does it maybe more a space issue since your stuck in the field of view of the lens. Just imagine trying to play rabbids in the point of view of a camera with two or even 4 people, Hospital visits would rise to the point of Armageddon and Bruce Willis would have to be sent in to nuke your console.  From another site

Natal is so smart, in fact, that, if your room is narrowed by a pair of couches, it can signal to a game to narrow the level. It can see about 15′ x 20′ of a room, according to project leader Kudo Tsunoda’s informal estimation.

(this was part of a post I made on june 5th but I decided to hold off to see if this held water or not.  I left this part of the post originally to show where my thinking was at the time. Anyways)

2 weeks later and finding out where the motion controller is now, and many articles later.

gamemediasites

Sony’s motion controller seems to be playing the same Houdini game where its a announced and disappears. I think its because its closer to the wii controls and everyone’s uppity about the project Nu-toy, As i had Started to point out the Microsoft Motion controller seems to have more faults than positives.  Even further It seems that the technology in this “controller” (to which i lightly say) implemented is going to confusing as fuck compared to the normal – In a video of them playing burnout paradise it looked closes to step dancing for dummies playing that game. Car Racing games is not really the best format to show responsiveness.  Microsoft here has put up the unicorns farting rainbows approach to marketing this device, Hyping the living hell out of it.  It almost feels like a Fail in motion.

the second thing about the microsofts control setup is that all gaming sites have jumped on this like its the best advance since pong(again eye-toy).  As far as I’ve seen with the pre-natal, It just seems more of a “gimmick” than the wii-mote, I mean since “you” are the controller do you really think people are going to play Halo with this? also the lack of a device will make the experience more confusing, it will basically come back to the hell people went through of getting the powerglove to work  right.

Everyone’s gone bullshit over this to the point of gollum and the one ring.  but as far as the experience is concerned microsoft is expecting you to fill in too many blanks, There has to be some device in between to work and feel correct.