The Price of Coffee and You.

In the last couple of years you may have noticed that a cup of coffee is not exactly cheap anymore. What used to be under $2.00$ is now over $2.50 or higher.

This is a many part problem, on the one hand you have weather and whatnot but that does not affect the longterm supplies as there is always next year and so on. On the other hand you have the stock market which is now played like the worlds largest and most expensive slot machine. In the end Both hands play together and effect you.

When a crop of coffee is destroyed and mass media picks it up they generally don’t play the news in a way that is helpful to the average person . instead they go on a just about myspace approach and say “OMG COFFEE GOT BLOWN UP ZOMG THERES NO MORE COFFEE OMG PRICES RISE!!!”  well the problem with that is its one crop in some place in the world. But, if you take the news at stock you’d be going “shit… thats going to hurt.”  Coffee is grown world wide. From the National coffee association of USA Coffee is grown in about 50 countries . In the last year coffee commodities  has have rose about 70% due to speculators looking for a pay-off with any commodity.  The problem with that is speculators tend to  buy up the coffee at unheard of rates than force the price up , the problem is that people that don’t even sell coffee have the ability to buy up coffee in the stock market, I could see if they had a limit cap on this but they don’t many other foods fall into this trap where they get bought up and sold and resold to the point of insanity.

Soon the only way to get a good cup of coffee is bleeding your self to death at a blood donation center, Giving blood is not a half bad idea but.. the price of coffee should not require you to give a damn kidney.

I’ve never liked the idea of speculators, because of the control they can assert over a market. Commodities should have some limit cap to outside buyers that have no reason to purchase coffee. to lock speculators out would be a bad thing but, limiting the damage they can do in the whole scale of things.

the reason i say limits is it makes the market much harder to game and force the prices way the fuck up .

Even dunkin donuts knows a bad thing when they see it

“Something as simple as a good cup of coffee at a fair price is under threat today because of intense pressure by hedge funds and other speculators,” said Ed O’Rourke, chief procurement officer for Dunkin’ Donuts National DCP LLC, a franchise-owned cooperative that handles purchasing and distribution to more than 6,000 Dunkin’ Donuts and Baskin Robbins outletsnationwide, in a Dec. 14 letter to the CFTC.

Honestly,  it seems like the stock markets are based in fantasy as far as the “Recovery”, and speculators are NOT helping things .

Merry Christmas

Well another christmas has passed and that means this site is another year older.

Coffeecommander.net is now 5 years old. its hard to believe it but, i started the site as a little site to myself and its grown in some numbers.

Again Merry Christmas to all

Mini review: Racing games (agravations in racing games)

As a Semi fan of racing games I tend to pick up a racing game or a kart game now and than.  I used to pick up every need for speed game in the past but as the quality of the programming slipped into oblivion I stopped picking up those games. Need for speed was fun in the terms of you could Race your cars around Smash things and generally just play the way you wanted .. After hot pursuit 1 they tended to close alot of doors with the game.  Gone was Car editing and adding your own cars. Things really went downhill with Porsche unleashed.  Signs of bad programing and shoddy programing were starting to appear than in hot pursuit 2 it seems EA just gave up the ship and decided that shit was good enough to send out, Sure it looked like a Need for speed game but it stunk badly in ways that just piss people off to no end.

My thing with racing games is if the AI is good the game is good, with poor AI the game severely takes a hit. the AI in Hot Pursuit 2 was an abortion.  The developers seemed to never thought through the whole process and shortcutted the AI massively in some areas.  Since the game had stats at the end of each race it showed how poorly the AI was done. If you raced as an Enzo Ferrari you’d thing you’d leave a ford Fiesta in the next area code, not so much, there was a chance that fiesta would win against you – since the game once the opponent got off the mini-map would engage nothing short of the enterprises transporter and rubber band to just outside of the mini-map.  At the end of the race it would create some pretty funny statistics such as.

Enzo: top speed 202MPH – Average speed 168 MPH
Fiesta: top speed 72MPH – Average speed 142MPH

WTF? Not only has that car just broken laws of physics but it manages to do something impossible unless the car managed to actually teleport to another dimension and have Time/space/speed laws revoked, If you did not run the perfect race it would also give the computer opponent A chance to win since the AI was magically rubberbanded to behind you.  Using that kind of trick in programming a racing sim should be a HUGE NO NO. Even though that the need for speed series borders on not being a racing sim these days, More over it plays like a quarter eater you find at an arcade.

You don’t need a game that has shortcomings that affect the outcome of the game due to poor programming versus the outcome based on your driving. with the advent of consoles I know programmers are under pressure to port games to each system as fast as they can but the quality takes a tremendous hit.  The console specific games tend not to suffer as much as games that are whored around.   Most Mario karts always have a sound racing game, Gran Turismo has a sound racing game. Even Test Drive unlimited had a sound racing game since it was based around the PC than ported down to the console level, there is one exception that should be noted- burnout paradise was a “racing” game that was on every system just about without much problems but they thought round some of the issues and made the game based on fun.

As more companies take to the “Open World” concept of racing it comes to mind that the open world needs to be open. With burn-out paradise the openness just was not there, Test drive unlimited had a extremely open world but a poorly implemented system where aggravation would set in trying to find your friends in the game even though you were actually on top of there car but due to the server running multiple sessions you’d spend 20minutes trying to get into the same play area.

Originally I was going to say something about one racing game but i changed my mind to a critique rather than a one game review.